CHARACTER PARAMETERS
Each character has its own parameters and skills. They can be devided into three categories:
Basic character parameters
Skills in using various weapons and devices
Health and Psi bar
Parameters:
Strength is the physical power of the character that affects on all your actions such as throwing a grenade or movement in combat, causes damage in close combat, increases your attack power with melee weapons, gives a chance to hit through the target's block.
Agility contributes characters swiftness and mobility. Determines movement and attack in combat. A dodger armed with a knife definitely is more dangerous than a player with a highly raised Strength parameter.
Intuition is the ability for being able to predict opponents actions. Increases a chance of your successful and prompt attack with melee weapons. Gives a chance of using weapons skills with maximum efficiency and benefit. Also intuition is necessary for using some fire-arms and energy weapons. Affects on psionic abilities.
Stamina is the key parameter that effects on character movement in combat and how much you can carry.
Accuracy enhances the ability of the character to hit the mobile or stationary target with an accurate shot. Means a lot to fire-arms users and especially for snipers.
Intellect defines characters mental faculties - your self-control, concentration and self-knowledge. Allows to use high-tech devices, medications and other scientific products.
Skills:
The characters skills determine how well he handles various types of weapons, devices, and medications. Skills have an effect on the performance of an action, and on damage caused. The more you use a specific kind of item, the faster the corresponding skill grows.
Currently the following skills are present in the game:
Melee weapons (knives, etc.)
Thrown weapons (throwing knives, grenades, etc.)
Light weapons (pistols, etc.)
Medium weapons (rifles, shotguns, SMGs)
Heavy weapons (heavy machineguns, grenade launchers, etc.)
Energy weapons (laser weaponry)
Mines and traps (explosives)
Electronics (all kinds of electronic devices)
Medicine (Medkits, stimulants and etc.)
Experience:
The characters experience shows how developed the character is in the game. When the experience level reaches a certain amount, the character levels up and can increase his parameters. The higher the level, the more parameters can be increased. Experience can be gained in combat with other players on the Arena or in battles with mutants outside the city limits
Health.
Every character in the game has a certain amount of health points, directly dependent on the level. A male character's amount of health points equals his level multiplied by 20. for a female character - her level multiplied by 18
Psi-energy - the mental power hidden nearly in every person. Using Psi-energy you can cure wounds and injuries and cause little damage as well. To use this features you must activate your psi-abilities by completing a special quest.