MERCENARY
-
Mercenaries represent a class that was borne by the war. They are professional soldiers, good at what they do. They prefer heavy weaponry and as a rule do not intervene into somebody else's combat if they're not called for help... but there are no rules without exceptions. Once in combat they will not retreat willingly and are hard to kill. Mercenaries are more susceptible to poison and radiation than common people due to their altered metabolism.
Chat icon:
Becoming a mercenary:
An experienced strong warrior is always highly honored, especially if he is a professional that excelled at his skill. One can become that good only if he is constantly trains and has much combat experience. As a proof of their competence the mercenaries keep the skull of the biggest Stich they ever killed. Stiches are the most dangerous beings that inhabit the wastelands. Only the strongest and most courageous solder can muster the guts to find the scariest Stich, kill him and bring back his head as a trophy. That is the only proof of your strength and courage and only then you will have the honor of being called a mercenary.
The quest: Bring the head of an albino stitch + 250 coins for the certification. The sum of your rifles and medium+heavy+thrown weapons skills has to be at least 30.







